onboarding-difficulty — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited onboarding-difficulty (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Use when the question is how players learn, survive, improve, and feel challenged without being lost, bored, or coerced.
Teach through play where possible; use direct instruction when playtesting shows subtlety fails.
Map challenge against player skill, not an average-player fiction:
A strong curve can be linear, branching, adaptive, optional, social, or player-selected, but it must be readable.
Assist options preserve dignity:
Good failure is readable, points to a better next attempt, has proportionate cost, preserves momentum, supports mastery, and does not hide rules.
Bad failure:
Return:
Use ../../references/contracts.md for reusable onboarding and difficulty reviews.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.