material-design — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited material-design (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
"Digital paper and ink. Interfaces built on the physical properties of stacked material."
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
Roboto or Google Sans (or equivalent clean geometric sans). Stick strictly to the Material Type Scale (H1-H6, Subtitle, Body, Caption, Overline)..material-card {
background: var(--bg-surface);
border-radius: 8px;
padding: 16px;
/* Material Elevation 2 */
box-shadow: 0 3px 1px -2px rgba(0,0,0,0.2),
0 2px 2px 0 rgba(0,0,0,0.14),
0 1px 5px 0 rgba(0,0,0,0.12);
transition: box-shadow 0.28s cubic-bezier(0.4, 0, 0.2, 1);
}
.material-btn {
text-transform: uppercase;
font-weight: 500;
letter-spacing: 1.25px;
padding: 0 16px;
height: 36px;
border-radius: 4px;
background: var(--cta-highlight);
color: #fff;
border: none;
/* Ripple effect is usually handled via JS, but structure is key */
}struct MaterialCard: View {
var body: some View {
VStack(alignment: .leading, spacing: 12) {
Text("Material Card")
.font(.system(size: 20, weight: .medium))
Text("Digital paper and ink. Shadows communicate where this surface sits.")
.font(.system(size: 14))
.foregroundColor(.secondary)
HStack {
Spacer()
Button("ACTION") {}
.font(.system(size: 14, weight: .medium))
.foregroundColor(.accentColor)
.padding(.horizontal, 12)
.padding(.vertical, 8)
}
}
.padding(16)
.background(Color(.systemBackground))
.cornerRadius(8)
// Material Elevation 2 equivalent
.shadow(color: Color.black.opacity(0.12), radius: 3, x: 0, y: 1)
.shadow(color: Color.black.opacity(0.08), radius: 2, x: 0, y: 2)
}
}
// Material FAB
struct MaterialFAB: View {
var body: some View {
Button(action: {}) {
Image(systemName: "plus")
.font(.system(size: 24))
.foregroundColor(.white)
.frame(width: 56, height: 56)
.background(Color.accentColor)
.cornerRadius(16)
.shadow(color: Color.black.opacity(0.2), radius: 6, x: 0, y: 3)
.shadow(color: Color.black.opacity(0.14), radius: 4, x: 0, y: 2)
}
}
}.shadow() modifiers at different blur/offset values..cornerRadius(8...16) — Material Design 3 uses more rounded shapes than M2..animation(.easeInOut(duration: 0.28)) — Material uses 280ms transitions.// Flutter IS Material Design — use it natively
class MaterialScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
useMaterial3: true,
colorSchemeSeed: const Color(0xFF6750A4), // Material You seed
// Map your universal palette here
),
home: Scaffold(
appBar: AppBar(
title: const Text('Material Design'),
// M3 appbar elevation is 0 by default, scrolled = 3
),
body: Padding(
padding: const EdgeInsets.all(16),
child: Card(
elevation: 2,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)),
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text('Material Card',
style: Theme.of(context).textTheme.titleLarge),
const SizedBox(height: 8),
Text('Digital paper and ink.',
style: Theme.of(context).textTheme.bodyMedium),
const SizedBox(height: 16),
Align(~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.