kaizen — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited kaizen (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Small improvements, continuously. Error-proof by design. Follow what works. Build only what's needed.
Core principle: Many small improvements beat one big change. Prevent errors at design time, not with fixes.
Always applied for:
Philosophy: Quality through incremental progress and prevention, not perfection through massive effort.
Small, frequent improvements compound into major gains.
#### Principles
Incremental over revolutionary:
Always leave code better:
Iterative refinement:
<Good>
// Iteration 1: Make it work
const calculateTotal = (items: Item[]) => {
let total = 0;
for (let i = 0; i < items.length; i++) {
total += items[i].price * items[i].quantity;
}
return total;
};
// Iteration 2: Make it clear (refactor)
const calculateTotal = (items: Item[]): number => {
return items.reduce((total, item) => {
return total + (item.price \* item.quantity);
}, 0);
};
// Iteration 3: Make it robust (add validation)
const calculateTotal = (items: Item[]): number => {
if (!items?.length) return 0;
return items.reduce((total, item) => {
if (item.price < 0 || item.quantity < 0) {
throw new Error('Price and quantity must be non-negative');
}
return total + (item.price \* item.quantity);
}, 0);
};
Each step is complete, tested, and working </Good>
<Bad>
// Trying to do everything at once
const calculateTotal = (items: Item[]): number => {
// Validate, optimize, add features, handle edge cases all together
if (!items?.length) return 0;
const validItems = items.filter(item => {
if (item.price < 0) throw new Error('Negative price');
if (item.quantity < 0) throw new Error('Negative quantity');
return item.quantity > 0; // Also filtering zero quantities
});
// Plus caching, plus logging, plus currency conversion...
return validItems.reduce(...); // Too many concerns at once
};Overwhelming, error-prone, hard to verify </Bad>
#### In Practice
When implementing features:
When refactoring:
When reviewing code:
Design systems that prevent errors at compile/design time, not runtime.
#### Principles
Make errors impossible:
Design for safety:
Defense in layers:
#### Type System Error Proofing
<Good>
// Error: string status can be any value
type OrderBad = {
status: string; // Can be "pending", "PENDING", "pnding", anything!
total: number;
};
// Good: Only valid states possible
type OrderStatus = 'pending' | 'processing' | 'shipped' | 'delivered';
type Order = {
status: OrderStatus;
total: number;
};
// Better: States with associated data
type Order =
| { status: 'pending'; createdAt: Date }
| { status: 'processing'; startedAt: Date; estimatedCompletion: Date }
| { status: 'shipped'; trackingNumber: string; shippedAt: Date }
| { status: 'delivered'; deliveredAt: Date; signature: string };
// Now impossible to have shipped without trackingNumber
Type system prevents entire classes of errors </Good>
<Good>
// Make invalid states unrepresentable
type NonEmptyArray<T> = [T, ...T[]];
const firstItem = <T>(items: NonEmptyArray<T>): T => {
return items[0]; // Always safe, never undefined!
};
// Caller must prove array is non-empty
const items: number[] = [1, 2, 3];
if (items.length > 0) {
firstItem(items as NonEmptyArray<number>); // Safe
}Functio
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.