floating-ui — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited floating-ui (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
"Defying gravity. Elements that hover effortlessly above the surface."
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
body {
background-color: var(--bg-primary); /* e.g., #F4F4F9 */
padding: 24px; /* Ensure nothing touches the edge */
}
.floating-nav {
position: fixed;
bottom: 32px;
left: 50%;
transform: translateX(-50%);
background: white;
border-radius: 50px; /* Pill shape */
padding: 12px 32px;
/* Large, soft shadow */
box-shadow: 0 16px 40px rgba(0,0,0,0.08);
display: flex;
gap: 24px;
}
.floating-card {
background: white;
border-radius: 24px;
padding: 32px;
margin-bottom: 24px;
box-shadow: 0 10px 30px rgba(0,0,0,0.05);
}struct FloatingUIView: View {
var body: some View {
ZStack {
// Very light background
Color(red: 0.95, green: 0.95, blue: 0.97).ignoresSafeArea()
ScrollView {
VStack(spacing: 24) {
// Floating Content Card
VStack(alignment: .leading, spacing: 12) {
Text("Floating Card")
.font(.title2).fontWeight(.bold)
Text("This card hovers above the background, with massive soft shadows and completely rounded corners.")
.foregroundColor(.secondary)
}
.padding(32)
.frame(maxWidth: .infinity, alignment: .leading)
.background(Color.white)
.cornerRadius(32) // Very large radius
// Large, highly blurred shadow
.shadow(color: Color.black.opacity(0.05), radius: 30, x: 0, y: 15)
.padding(.horizontal, 24) // Keeps it detached from edges
}
.padding(.top, 40)
}
// Floating Pill Navigation
VStack {
Spacer()
HStack(spacing: 40) {
Image(systemName: "house.fill").foregroundColor(.blue)
Image(systemName: "magnifyingglass").foregroundColor(.gray)
Image(systemName: "bell.fill").foregroundColor(.gray)
Image(systemName: "person.fill").foregroundColor(.gray)
}
.padding(.vertical, 16)
.padding(.horizontal, 32)
.background(Color.white)
.clipShape(Capsule()) // Pill shape
.shadow(color: Color.black.opacity(0.1), radius: 25, x: 0, y: 10)
.padding(.bottom, 32) // Detached from bottom edge
}
}
}
}.clipShape(Capsule()) with a massive .shadow() creates the perfect floating pill navigation bar..shadow(radius: ...) up to 25 or 30 with a very low opacity (0.05) to get the soft, diffuse hover effect.class FloatingUIScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: const Color(0xFFF4F4F9),
body: Stack(
children: [
ListView(
padding: const EdgeInsets.all(24),
children: [
// Floating Content Card
Container(
margin: const EdgeInsets.only(bottom: 24),
padding: const EdgeInsets.all(32),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(32), // Large radius
boxShadow: [
BoxShadow(
color: Colors.black.withOpacity(0.05),
blurRadius: 30,
offset: const Offset(0, 15),
)
],
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
chi~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.