rn-game-patterns — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited rn-game-patterns (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
useFrameCallback((frameInfo) => {
'worklet';
const dt = frameInfo.timeSincePreviousFrame ?? 16.67;
Matter.Engine.update(engine, dt);
// shared values guncelle -> Skia otomatik render
});interface GameEntity {
id: string;
body: Matter.Body;
posX: SharedValue<number>;
posY: SharedValue<number>;
rotation: SharedValue<number>;
type: 'player' | 'enemy' | 'projectile' | 'platform';
active: SharedValue<boolean>;
}Matter.Events.on(engine, 'collisionStart', (event) => {
event.pairs.forEach(({ bodyA, bodyB }) => {
handleCollision(entityMap.get(bodyA.id), entityMap.get(bodyB.id));
});
});export const useGameStore = create<GameStore>()(
persist(
(set, get) => ({
highScore: 0,
setHighScore: (s) => set({ highScore: Math.max(s, get().highScore) }),
}),
{ name: 'game-store', storage: createJSONStorage(() => mmkvStorage) }
)
);~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.