tool-note-and-vote — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited tool-note-and-vote (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
<!-- PM-Skills | https://github.com/product-on-purpose/pm-skills | Apache 2.0 -->
Run a structured group decision in 20-30 minutes. Silent contribution surfaces independent thinking before group dynamics narrow the option space; explicit Decider supervote closes the choice. Produces a written audit trail of the decision and the alternatives considered.
1. Frame the question (1-2 min)
2. Silent ideation (3-7 min, depending on complexity)
3. Silent voting (2-5 min, multi-vote or single-vote)
4. Brief discussion of the vote distribution (5-10 min)
5. Decider supervote (1 min)Total: 12-25 minutes depending on time allocations. Default is 25 minutes for a non-trivial decision.
flowchart TB
Start([Decision needed])
Start --> S1[Step 1: Frame the question<br/>1-2 min, spoken]
S1 --> S2[Step 2: Silent ideation<br/>3-7 min, silent]
S2 --> S3[Step 3: Silent voting<br/>2-5 min, silent]
S3 --> S4[Step 4: Brief discussion<br/>5-10 min, spoken]
S4 --> S5{Step 5: Decider supervote<br/>1 min}
S5 -->|Most common| TopVote[Pick top vote-getter]
S5 -->|Sometimes| Override[Pick different option<br/>with stated rationale]
S5 -->|Rare| Revote[Call re-vote after re-framing]
TopVote --> Record[Decision recorded in artifact]
Override --> Record
Revote --> S2
style S2 fill:#e1f5ff
style S3 fill:#e1f5ff
style S5 fill:#fff4e1
style Record fill:#e1ffe1Silent steps (blue) protect against anchoring. The Decider supervote (amber) has three legal outcomes; the loop back to silent ideation is the recovery path when the framing was wrong.
Write the decision question on the board, one sentence, unambiguous. Examples:
Bad framings to avoid:
Every participant contributes options silently and independently. Sticky notes on a wall, cells in a Miro board, or rows in a shared doc. No talking. No reading others' contributions until the timer ends.
The facilitator MUST enforce silence. Verbal contribution defeats the purpose.
Display all contributions anonymously (or with attribution if the team has agreed). Each participant gets N votes (often 2-3 for a multi-vote round, 1 for a single-vote tiebreaker). Vote silently using dots, stickers, reactions, or numbers. No discussion during voting.
Surface the top 2-3 vote-getters. Each person who voted for the top options briefly explains why. The facilitator times this (5-10 minutes max). If discussion expands beyond the top options, the facilitator pulls it back.
This is the place where the team can detect surprises ("I didn't realize we were aligned on X") or unsurprises ("we're split between A and B for known reasons"). It is not the place to relitigate the framing.
The Decider names the chosen option. The Decider may pick the top vote-getter (most common), pick a different option with stated rationale (sometimes), or call for a re-vote after the discussion (rare).
The supervote is the decision. Record it explicitly in the artifact. Do not let the supervote blur into continued discussion; the team needs to see the close.
The skill produces a single bundled artifact containing:
See references/TEMPLATE.md for the canonical structure and references/EXAMPLE.md for a worked example using the Brainshelf book-catalog Foundation Sprint thread.
The Decider has three responsibilities in Note-and-Vote:
A Decider who consistently rubber-stamps the team's top vote is not adding value. A Decider who consistently overrides without rationale is not building trust. Both are signals the wrong person is in the seat.
Character Capital publishes the canonical Note-and-Vote guide at https://www.character.vc/guide/note-and-vote. Knapp and Zeratsky describe Note-and-Vote variants in both Sprint (Design Sprint context) and Click (Foundation Sprint context).
This pm-skills implementation follows the Character protocol with the Five-Step structure named explicitly.
tool-note-and-vote is a standalone tool, not a member of any sprint family. It is invoked many times across both foundation-sprint-skills and design-sprint-skills family members at decision moments. SKILL.md files in those families reference tool-note-and-vote inline rather than embedding the protocol.
The skill is also useable outside sprint contexts: any participatory decision in a meeting, planning session, or workshop can invoke it.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.