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flutter_hooks is a package developed by Remi Rousselet (author of Riverpod and Freezed). Its core philosophy stems from React Hooks. The current latest version is 0.21.3+1.
Hooks primarily exist to solve the verbose boilerplate code brought about by StatefulWidget, and the extreme difficulty of reusing UI Logic across Widgets.
Hooks are tools used to manage "local and ephemeral UI state or side effects".
Controller, animation management, focus tracking, or countdown timers.#### Dependency Installation
dependencies:
flutter_hooks: ^0.21.3
hooks_riverpod: ^3.3.0 # If you are simultaneously using RiverpodTo use Hooks, your Widget cannot inherit from a standard StatelessWidget or StatefulWidget; it must instead inherit from HookWidget. (If you are mixing it with Riverpod, inherit from `HookConsumerWidget` instead).
All Hooks are only allowed to be called at the top level inside the `build` method. Writing them inside if statements is strictly prohibited.
flutter_hooks provides a massive number of practical built-in Hooks. Leveraging them effectively can save hundreds of lines of dispose() and initState().
#### 3.1 State and Caching (State & Caching)
ValueNotifier).final counter = useState(0); counter.value++;final complexObj = useMemoized(() => HeavyObject(), []);useState). Perfect for storing the width of a previous screen, or a Timer instance for subsequent clearing.#### 3.2 Side Effects and Lifecycle (Side Effects)
initState and dispose. Responsible for subscriptions, timers, and any side effect with a start and end point. useEffect(() {
print('Equivalent to initState (Triggers only when key changes or upon initialization)');
return () => print('Equivalent to dispose (Executes before Widget destruction or before effect re-triggers)');
}, []); // Passing [] ensures it runs only oncesetState.final isMounted = useIsMounted(); ... if(isMounted()) { ... }#### 3.3 Auto-cleaning Controllers (Most Powerful Feature) Forget writing controller.dispose() manually! The following Hooks automatically create and destroy them behind the scenes for you:
#### 3.4 Reactive Wrappers (Reactive Streams & Futures)
FutureBuilder / StreamBuilder, returning an AsyncSnapshot.The greatest power of Hooks lies in encapsulating and perfectly reusing UI logic. If multiple parts in your project need an "obtain current App lifecycle state (AppLifecycleState)", rather than writing a bunch of observers on every page, writing it as a Custom Hook solves it once and for all.
Naming Convention: All custom Hooks MUST begin with use.#### Approach A: Composing Multiple Existing Hooks (Composition - Highly Recommended) The simplest and most favored approach is directly writing a function that returns a result.
// Encapsulates a set of "countdown timer" logic
int useCountdown({required int seconds}) {
final timeLeft = useState(seconds);
final isMounted = useIsMounted();
useEffect(() {
final timer = Timer.periodic(const Duration(seconds: 1), (timer) {
if (!isMounted()) {
timer.cancel();
return;
}
if (timeLeft.value > 0) {
timeLeft.value--;
} else {
timer.cancel();
}
});
return timer.cancel; // Ensures it definitely gets closed
}, [seconds]); // Resets the timer when 'seconds' change
return timeLeft.value;
}
// Used in a Widget like this:
Widget build(BuildContext context) {
final count = useCountdown(seconds: 30);
return Text("Remaining $count seconds");
}#### Approach B: Extending the Hook Class Definition (Advanced / Low-level Library Development) If you need access to a lower-level BuildContext or want to intercept Flutter's native didUpdateContext, you can create a specific Hook much like crafting a StatefulWidget.
// This pattern is typically geared towards third-party package developers
int useMyComplexLogic() => use(const _MyComplexHook());
class _MyComplexHook extends Hook<int> {
const _MyComplexHook();
@override
_MyComplexHookState createState() => _MyComplexHookState();
}
class _MyComplexHookState extends HookState<int, _MyComplexHook> {
int value = 0;
@override
void initHook() { /* Initialization */ }
@override
int build(BuildContext context) => value;
@override
void dispose() { /* Resource cleanup */ }
}flutter_hooks is not designed to replace BLoC or Riverpod. The optimal modern Flutter development architecture:
Riverpod (riverpod_generator)flutter_hooks (useAnimationController, useTextEditingController)By combining the two, your project will practically contain zero StatefulWidgets. All Widgets can remain clean, focusing purely on their primary duty (drawing the screen), thereby yielding the highest quality Flutter applications.
build method.hooks_riverpod is imported if you're mixing Riverpod Providers with flutter hooks; do not mix hooks_riverpod imports concurrently with raw flutter_riverpod.Controller.dispose() if implementing hooks like useAnimationController().~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.