lifestyle-creep — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited lifestyle-creep (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Compares your spending categories over a 6-12 month period to identify gradual, often unnoticed increases in spending — the classic "lifestyle creep" that erodes savings as income grows. Highlights which categories have drifted upward and by how much.
spending_summary — pull category-level spending for multiple months to compare periodsspending_summary for the most recent 3 months to get current average spending by category.spending_summary for the 3-month period from 6 months ago (e.g., if now is April 2026, pull October-December 2025) to get the baseline.(current - baseline) / baseline * 100 LIFESTYLE CREEP ANALYSIS (6-month comparison)
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Category 6mo Ago Now Change %
────────────── ──────── ──────── ─────── ────
Dining Out $280 $420 +$140 +50% !!
Shopping $350 $480 +$130 +37% !!
Groceries $520 $580 +$60 +12%
Entertainment $120 $165 +$45 +38% !
Transportation $200 $195 -$5 -3%
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Total Creep: +$370/mo | Annual Impact: +$4,440/yr=TEXT(A2, "YYYY-MM") where A2 is the transaction date.=AVERAGE(last 3 months) - AVERAGE(first 3 months).=Change / ABS(AVERAGE(first 3 months)) * 100.~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.