remotion-component-gen — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited remotion-component-gen (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Generates production-ready Remotion scene component implementations from visual direction and animation specifications. This skill focuses on creating complete, working scene components.
Generates scene component code for:
IN SCOPE:
OUT OF SCOPE:
/remotion-animation)/remotion-composition)/remotion-scaffold)/remotion-asset-coordinator)Accepts scene description with visual and animation details:
From Motion Spec:
## Scene 1: Logo Reveal (0s - 5s)
**Visual Description:**
- Centered logo on dark background
- Logo scales from 0.8 to 1.0 with smooth spring
- Subtitle text fades in below logo
- Background: #0A0A0A (Black)
- Logo color: #FF6B35 (Primary)
**Animation Details:**
- Logo entrance: Frames 0-30
- Spring config: smooth (damping: 200)
- Scale: 0.8 → 1.0
- Opacity: 0 → 1
- Subtitle reveal: Frames 20-50
- Fade in with slight upward movement
- TranslateY: 20px → 0
- Opacity: 0 → 1
**Assets:**
- Logo: public/images/logo.svgFrom Natural Language:
Create Scene1Intro with centered logo that springs in from 0.8 scale to 1.0.
Add subtitle text below that fades in after logo.
Use smooth spring animation for logo, linear fade for text.Generates complete scene component implementation:
# Scene Component: Scene1Intro
## Status
✅ Component implementation complete
⏳ Ready for integration into composition
## Component Code
File: `scenes/Scene1Intro.tsx`
import { AbsoluteFill, spring, interpolate, useCurrentFrame, useVideoConfig, Img, staticFile, } from "remotion"; import { COLORS, SPRING_CONFIGS } from "../constants";
export function Scene1Intro() { const frame = useCurrentFrame(); const { fps, width, height } = useVideoConfig();
// Logo entrance animation (frames 0-30) const logoProgress = spring({ frame, fps, config: SPRING_CONFIGS.smooth, });
const logoScale = interpolate(logoProgress, [0, 1], [0.8, 1]); const logoOpacity = logoProgress;
// Subtitle reveal animation (frames 20-50) const subtitleProgress = interpolate( frame, [20, 50], [0, 1], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', } );
const subtitleTranslateY = interpolate(subtitleProgress, [0, 1], [20, 0]); const subtitleOpacity = subtitleProgress;
return ( <AbsoluteFill style={{ backgroundColor: COLORS.background, justifyContent: "center", alignItems: "center", }} > {/ Logo /} <div style={{ transform: scale(${logoScale}), opacity: logoOpacity, }} > <Img src={staticFile("images/logo.svg")} style={{ width: 400, height: 400, }} /> </div>
{/ Subtitle /} <div style={{ position: "absolute", top: height / 2 + 250, transform: translateY(${subtitleTranslateY}px), opacity: subtitleOpacity, }} > <h2 style={{ color: COLORS.text, fontSize: 48, fontWeight: 600, margin: 0, }} > Innovation in Motion </h2> </div> </AbsoluteFill> ); }
## Component Props (if needed)
export interface Scene1IntroProps { // Add props here if scene needs customization }
// Update component: export function Scene1Intro({}: Scene1IntroProps) { // ... }
## Usage in Composition
import { Scene1Intro } from "./scenes/Scene1Intro";
// In main composition: <Sequence from={SCENE_TIMING.intro.start} durationInFrames={SCENE_TIMING.intro.duration} > <Scene1Intro /> </Sequence>
## Assets Required
- [x] Logo image: `public/images/logo.svg` (400x400)
## Animation Summary
- **Logo entrance:** Smooth spring scale + fade (0-30 frames)
- **Subtitle reveal:** Linear fade + slide up (20-50 frames)
## Next Steps
1. **Add logo asset** to public/images/logo.svg
2. **Test in preview** to verify timing and animation feel
3. **Adjust constants** if needed (scale values, timing)
4. **Move to next scene** via another `/remotion-component-gen` call
## Checklist
- [x] Component implemented
- [x] Animation logic integrated
- [x] Asset imports configured
- [x] TypeScript types defined
- [ ] Asset added to project
- [ ] Tested in previewBasic spring-based entrance with scale and fade:
export function Scene() {
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const progress = spring({
frame,
fps,
config: SPRING_CONFIGS.smooth,
});
const scale = interpolate(progress, [0, 1], [0.8, 1]);
return (
<AbsoluteFill
style={{
transform: `scale(${scale})`,
opacity: progress,
}}
>
{/* Content */}
</AbsoluteFill>
);
}Multiple elements with delayed animations:
export function Scene() {
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const items = ['Feature 1', 'Feature 2', 'Feature 3'];
const STAGGER_DELAY = 10;
return (
<AbsoluteFill>
{items.map((item, index) => {
const itemProgress = spring({
frame: frame - (index * STAGGER_DELAY),
fps,
config: SPRING_CONFIGS.snappy,
});
const translateX = interpolate(itemProgress, [0, 1], [-50, 0]);
return (
<div
key={index}
style={{
transform: `translateX(${translateX}px)`,
opacity: itemProgress,
marginBottom: 20,
}}
>
<h3>{item}</h3>
</div>
);
})}
</AbsoluteFill>
);
}Character-by-character or word-by-word reveal:
export function Scene() {
const frame = useCurrentFrame();
const text = "Hello World";
const CHARS_PER_FRAME = 2;
const charsToShow = Math.min(
text.length,
Math.floor(frame / CHARS_PER_FRAME)
);
return (
<AbsoluteFill>
<h1 style={{ fontSize: 72 }}>
{text.slice(0, charsToShow)}
{charsToShow < text.length && (
<span style={{ opacity: Math.sin(frame * 0.3) * 0.5 + 0.5 }}>
|
</span>
)}
</h1>
</AbsoluteFill>
);
}This skill works within the pipeline:
remotion-component-gen (this skill)
↓ outputs: SCENE_COMPONENT.md (per scene)
↓ uses: ANIMATION_CONFIG.md (from remotion-animation)
↓ uses: COMPOSITION_STRUCTURE.md (for timing context)Works with:
/motion-designer — Visual direction from design specs/remotion-animation — Uses spring configs and timing from this skill/remotion-composition — Scene fits within timing structure from this skill/remotion-scaffold — Components added to scaffolded project/remotion-asset-coordinator — Assets sourced and prepared for import/remotion-spec-translator — Orchestrated by this skill for full translationThis skill generates production-ready scene component implementations that bring motion design specs to life in Remotion.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.