product-discovery — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited product-discovery (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Strategic user research and problem validation expertise — from interview techniques and JTBD to opportunity sizing and insight synthesis.
Great products start with great problems. Discovery is how you find problems worth solving for people who will pay.
The best product discovery:
When invoked, apply the guidelines in rules/ organized by:
research-* — User interview techniques, survey design, research opsdiscovery-* — Problem discovery, JTBD framework, validationanalysis-* — Synthesis, segmentation, competitive analysistesting-* — Prototype testing, usability testing| Phase | Activities | Outputs |
|---|---|---|
| Explore | Interviews, observation, data mining | Problem space map |
| Validate | Problem interviews, surveys, experiments | Validated problems |
| Prioritize | Opportunity scoring, segmentation | Prioritized roadmap |
| Test | Prototype testing, usability studies | Solution validation |
┌─────────────────────┐
│ FUNCTIONAL JOB │
│ (What they do) │
└──────────┬──────────┘
│
┌────────────────┼────────────────┐
│ │ │
▼ ▼ ▼
┌──────────┐ ┌──────────┐ ┌──────────┐
│ EMOTIONAL│ │ SOCIAL │ │ CONTEXT │
│ JOB │ │ JOB │ │ (When/ │
│ (Feel) │ │ (Appear) │ │ Where) │
└──────────┘ └──────────┘ └──────────┘| Factor | Weight | Description |
|---|---|---|
| Importance | 40% | How important is this job to the customer? |
| Satisfaction | 30% | How satisfied are they with current solutions? |
| Frequency | 20% | How often do they encounter this problem? |
| Willingness to Pay | 10% | Will they pay to solve this? |
Opportunity Score = Importance + max(Importance - Satisfaction, 0)
┌─────────────────────────────────────────────────────────────┐
│ GENERATIVE RESEARCH │
│ (Discover unknown unknowns) │
│ ┌───────────┐ ┌───────────┐ ┌───────────┐ │
│ │Contextual │ │ Discovery │ │ Diary │ │
│ │ Inquiry │ │ Interviews│ │ Studies │ │
│ └───────────┘ └───────────┘ └───────────┘ │
├─────────────────────────────────────────────────────────────┤
│ EVALUATIVE RESEARCH │
│ (Validate known hypotheses) │
│ ┌───────────┐ ┌───────────┐ ┌───────────┐ │
│ │ Usability │ │ A/B │ │ Prototype │ │
│ │ Testing │ │ Testing │ │ Testing │ │
│ └───────────┘ └───────────┘ └───────────┘ │
├─────────────────────────────────────────────────────────────┤
│ QUANTITATIVE RESEARCH │
│ (Measure and prioritize) │
│ ┌───────────┐ ┌───────────┐ ┌───────────┐ │
│ │ Surveys │ │ Analytics │ │ Card │ │
│ │ │ │ Review │ │ Sorting │ │
│ └───────────┘ └───────────┘ └───────────┘ │
└─────────────────────────────────────────────────────────────┘| Dimension | Consumer (B2C) | Business (B2B) |
|---|---|---|
| Demographics | Age, income, location | Company size, industry, revenue |
| Behavior | Usage patterns, purchase history | Buying process, tech stack |
| Psychographics | Values, lifestyle, attitudes | Company culture, risk tolerance |
| Needs | Problems, goals, aspirations | Business outcomes, KPIs |
Weekly:
├── 2-3 customer interviews
├── Review analytics/feedback
└── Update opportunity backlog
Monthly:
├── Synthesis session
├── Prioritization review
└── Stakeholder alignment
Quarterly:
├── Deep-dive research sprint
├── Competitive analysis refresh
└── Segment review| Interview Type | When to Use | Key Questions |
|---|---|---|
| Discovery | Exploring problem space | "Tell me about the last time..." |
| Problem | Validating specific pain | "How painful is this 1-10? Why?" |
| Solution | Testing concepts | "Would this solve your problem?" |
| JTBD | Understanding motivation | "What were you trying to accomplish?" |
| Usability | Testing interfaces | "What do you expect to happen?" |
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.