paid-acquisition-plan-035147 — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited paid-acquisition-plan-035147 (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Paid acquisition is buying customers — it only works if you buy them for less than they're worth, and most plans skip that math. This skill starts from the unit economics (CAC ceiling from LTV and payback), then allocates budget, structures testing, and sets the rules for when to scale a channel and when to kill it.
Ask for these only if they aren't already provided:
1. Economic guardrails — derive the max allowable CAC from LTV × margin ÷ payback target; state the target ROAS and the blended CAC ceiling. Every channel decision flows from this.
2. Channel allocation — a table; weight toward intent and proven channels, reserve a test budget for new ones.
| Channel | Role (intent vs. demand-gen) | Budget % | Target CAC | Why |
|---|
3. Account & campaign structure — how campaigns/ad sets are organised (by intent, audience, or product), and the budgeting method (e.g. consolidated vs. granular).
4. Creative testing plan — the testing cadence, what varies (hook, format, offer, audience), how many concepts per cycle, and the decision rule for a winner. Creative is the biggest lever in modern paid — treat it as the experiment.
5. Measurement — conversion tracking, the attribution approach and its limits, incrementality testing (geo holdout / lift) for channels that claim credit they didn't earn.
6. Scale & kill rules — the metric thresholds to increase budget on a winner and to cut a loser, and how fast to move (avoid thrashing the learning phase).
Performance-marketing practice — LTV/CAC and payback economics, incrementality testing, and creative-led experimentation.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.