gsp-ux-flow-designer-c0d7ac — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited gsp-ux-flow-designer-c0d7ac (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Define the player-facing flow clearly enough that implementation does not drift into unreadable or frustrating UX.
Follow the gsp-orchestrator output strategy:
docs/game-studio/ux-flow.md.When gsp-spec-driven-planning is active, fold the UX flow decisions into changes/<change-id>/design.md instead of creating a separate durable doc by default.
Use:
../../shared/reference/first-30-seconds.md../../shared/checklists/ui-feedback-checklist.md../../shared/checklists/ui-ux-hard-rules.mdExplicitly decide:
Do not stop at vague UX language. Lock concrete player-facing rules that implementation can actually follow. If critical UX flow details are still unknown, ask follow-up questions until the flow is explicit enough to implement with confidence.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.