gsp-super-build-b7315c — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited gsp-super-build-b7315c (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Lead game-production workflow. Choose the right strategy for project state and quality target instead of just producing the smallest thing that runs.
Follow the gsp-orchestrator output strategy:
docs/ files.docs/game-studio/plan.md and docs/game-studio/quality-target.md for cross-session continuity.docs/game-studio/ records for project state, concept, requirements, scope, build strategy, backend, UX, feedback, architecture, plan, quality, and release safety.gsp-project-audit first.gsp-project-state-assessment.gsp-concept-brainstorm when the request is vague, weakly differentiated, archetype-ambiguous, or a one-prompt showcase build.gsp-requirements-brainstorm.gsp-scope-profile.gsp-build-strategy.requirements/spec/design/tasks artifacts, add gsp-spec-driven-planning.gsp-backend-selector.gsp-douyin-h5 before deeper browser specialization.gsp-ux-flow-designer, gsp-feedback-design, and gsp-mechanics-systems-design.gsp-production-code when the quality target needs product-grade implementation standards.gsp-implementation-plan.gsp-subagent-build-loop.gsp-build-review, gsp-playability-verifier, and gsp-screenshot-critic.For browser games, stack-neutral does not mean implementation-vague. Do not confuse fewer questions with better workflow.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.