gsp-subagent-build-loop-422ec2 — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited gsp-subagent-build-loop-422ec2 (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Turn a game build into a default multi-agent workflow: builder, reviewer, verifier. The goal is stronger and more stable output from one user prompt, not thrift.
Follow the gsp-orchestrator output strategy:
docs/game-studio/subagent-build-loop.md.For each meaningful build task or end-to-end slice:
gsp-build-review.gsp-playability-verifier.Parallel builders are allowed only when ownership is disjoint. Examples: core loop vs HUD, feedback vs content pass, gameplay slice vs menus. Do not parallelize builders that fight over the same files or architectural choices.
Do not claim completion after the builder finishes. Review and verification are expected to find problems.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.