gsp-douyin-h5-e9ceb0 — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited gsp-douyin-h5-e9ceb0 (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Turn a vague "Douyin H5 Interactive" request into a concrete browser delivery shape before implementation starts.
Follow the gsp-orchestrator output strategy:
docs/game-studio/platform-implementation.md.Use ../../shared/templates/douyin-h5-shell.md whenever a persisted shell decision record would help.
Douyin H5 Interactive, 抖音互动作品, 抖音互动空间, or 抖音互动H5H5-only做一个抖音互动作品做一个抖音互动空间做一个抖音互动H5平台只接受H5,要竖屏适配先定项目框架、文件结构和适配方式先别写玩法,先把H5壳和结构定下来Treat these as a signal to lock the platform shell before deeper implementation work.
../../shared/reference/douyin-h5-interactive.md../../shared/checklists/ui-ux-hard-rules.md../../shared/reference/browser-2d-specialist.mdscreen-first interactive, canvas-playable interactive, or world/canvas plus DOM HUDviewport-fit=cover, one app-shell, safe-area ownershipratio shell only or design-space plus viewport mappingloading, menu, primary interactive state, resultscreen-first interactive for quiz, branching, reveal flow, or text-heavy participation.canvas-playable interactive for aiming, timing, physics, spatial play, or a continuous loop.world/canvas plus DOM HUD for spatial play that still needs menus, HUD, result packaging, or overlays in DOM.If the request still mixes multiple routes, do not silently improvise a hybrid. Lock one route first. If the route still cannot be locked from the prompt, ask a clarifying question or route upward to gsp-requirements-brainstorm.
viewport-fit=cover and portrait-first layout assumptions.app-shell that owns the visual ratio, safe-area padding, and overflow behavior.index.html, css/styles.css, assets/ or images/js/app.js, js/ui/, js/data/, js/config/js/main.js, js/core/, js/game/, js/ui/, js/input/, js/audio/, js/config.jsjs/game.js or js/main.js, plus js/core/ or js/rules/; use lib/ only for true shared runtime codeFor the exact shell record, fill ../../shared/templates/douyin-h5-shell.md.
ratio shell only or design-space plus viewport mappinggsp-ux-flow-designer to shape onboarding, menus, CTA hierarchy, and first-minute comprehension.gsp-web-2d-specialist after the browser route is chosen and the project needs concrete 2D implementation guidance.gsp-feedback-design after the shell and route are explicit.~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.