emergence — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited emergence (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Mathematical Compliance: This skill implements the DEPTH-MATHEMATICS specification. It computes and outputs ADS phase activation, CEI components, SI components, cognitive traces (emergence risk quantification, interaction topology ), and verifies Gates V3, V4, V6. It quantifies emergence risk as a measurable metric.
You've analyzed each component. Each one is correct in isolation. Each passes its tests.
Now: what happens when they interact?
Emergence is what systems do that no individual part was designed to do. It is the traffic jam no car intended. The cascading failure no single service caused. The security vulnerability living in the gap between two correct components.
Component-level analysis cannot see this. These behaviors exist only in the interaction.
New in v2.0: Mathematical depth metrics, emergence risk quantification, interaction topology , recursive self-audit, verification gates.
You just reviewed each component separately and declared them all correct. You are about to say "the system should work" without checking:
Individual correctness does not guarantee system correctness.
Cargo cult emergence lists components without quantifying interaction risk. This skill rejects it.
Read thinking_parameters:
min_components (default 3) — minimum components to analyzemin_hidden_interactions (default 2) — minimum hidden interactions to findrequire_risk_quantification (default true) — compute emergence risk quantificationrequire_topology_ (default true) — issue interaction topologyrecursion_depth (default 1) — recursive self-audit roundsmin_components components)List every component in THIS system. Then map every interaction — both designed and hidden:
INTERACTION MAP
────────────────────────────────────────
COMPONENTS:
1. [name — what it does]
2. [name — what it does]
3. [name — what it does]
...
DESIGNED INTERACTIONS (explicit — the intended interfaces):
[A] → [B]: [what data/signal flows and how]
[B] → [C]: [what data/signal flows and how]
HIDDEN INTERACTIONS (implicit — not designed but real):
[A] and [C]: both write to [shared resource]
[B] and [D]: both consume from [shared queue/pool/API]
[A] and [D]: compete for [shared capacity — network/memory/CPU]
[B] and [E]: both process [same request/data] with different assumptions
Minimum `min_components` components, `min_hidden_interactions` hidden interactions.
────────────────────────────────────────The hidden interactions are where emergence lives. Designed interactions are tested. Hidden interactions are not.
Artifact: The interaction map.
CEI Component: Interaction Map (weight 3.0)
A feedback loop exists when A's output affects B's input, AND B's output affects A's input.
For each loop found:
FEEDBACK LOOP [N]:
Path: [A → B → A] or [A → B → C → A]
Type: [STABILIZING — self-correcting / AMPLIFYING — self-destroying]
Mechanism:[how the loop operates — specifically]
Example: [concrete scenario where this loop activates]
Gain: [loop gain — 0.0-1.0 for stabilizing, >1.0 for amplifying]
If amplifying:
Circuit breaker: [how to break the loop — backoff, hard limit, timeout]
Gain Margin: [how much gain can increase before instability]
────────────────────────────────────────Amplifying loops are system killers. They must be identified and broken.
Real-world amplifying loops to scan for:
Artifact: Feedback loop scan with gain metrics.
CEI Component: Feedback Loop Scan (weight 4.0)
SI Component: Boundary violations (amplifying loops count)
Multiple components sharing a limited resource:
CONTENTION [N]:
Resource: [what is shared — connections, memory, CPU, rate limit, queue]
Shared by: [which components]
Peak per component:[usage at their individual worst case]
Peak total: [sum of all components' worst cases]
Resource limit: [actual capacity]
Headroom: [limit minus peak total — positive = safe, negative = contention]
Contention Ratio: [peak total / limit = 0.XX]
Mitigation: [connection pooling, rate limiting, partitioning, etc.]
────────────────────────────────────────Test at peak, not average. The 99th percentile of ALL consumers simultaneously is the real stress point.
Artifact: Contention analysis with contention ratios.
CEI Component: Contention Analysis (weight 4.0)
SI Component: Boundary violations (contentions with ratio > 1.0)
Behaviors that exist only because of timing:
TIMING DEPENDENCY [N]:
Scenario A: [what happens if X completes before Y]
Scenario B: [what happens if Y completes before X]
In testing: [which scenario occurs in test environments]
In production: [which scenario could occur under real conditions]
Race Condition: [YES/NO — if different outcomes]
Synchronization: [what prevents the race — locks, ordering, idempotency]
Timing Window: [duration of vulnerability — milliseconds/seconds]
────────────────────────────────────────Specific timing risks to check:
Artifact: Timing dependency scan with race condition flags.
CEI Component: Timing Dependency Scan (weight 4.0)
SI Component: Boundary violations (race conditions count)
Each component was designed with assumptions about its environment. When combined:
ASSUMPTION COLLISION [N]:
Component [A] assumes: [X]
Component [B] assumes: [contradicts X — e.g., "NOT X" or "Y ≠ X"]
Consequence: [what breaks when both operate simultaneously]
Collision Severity: [0.0-1.0 — based on consequence impact]
Resolution: [how to align assumptions — contract, adapter, redesign]
────────────────────────────────────────Common collision types:
Artifact: Assumption collision scan with severity scores.
CEI Component: Assumption Collision Scan (weight 4.0)
SI Component: Boundary violations (collisions with high severity)
require_risk_quantification = true)NEW IN v2.0 — Quantify emergence risk as a measurable metric.
EMERGENCE RISK QUANTIFICATION
────────────────────────────────────────
Components: [count]
Designed Interactions: [count]
Hidden Interactions: [count]
Risk Factors:
Feedback Loops: [count]
Amplifying: [count] — Weight: 0.30
Stabilizing: [count] — Weight: -0.10
Resource Contentions: [count]
Over Capacity: [count] — Weight: 0.25
Timing Dependencies: [count]
Race Conditions: [count] — Weight: 0.20
Assumption Collisions: [count]
High Severity: [count] — Weight: 0.25
Emergence Risk Score = Σ (Count × Weight) = [0.0-1.0+]
Risk Level:
LOW: Score < 0.2
MODERATE: 0.2 ≤ Score < 0.5
HIGH: 0.5 ≤ Score < 0.8
CRITICAL: Score ≥ 0.8
Predicted Emergent Behaviors:
E1: [behavior that no component was designed to create, arising from interactions]
E2: [behavior]
...
Mitigation Priority: [ranked list of highest-weight risks]
────────────────────────────────────────Artifact: emergence_risk_quantification — quantified emergence risk.
CEI Component: Emergence Risk Quantification (weight 5.0)
SI Component: Boundary violations (weighted risk score)
require_topology_ = true)NEW IN v2.0 — Formal of interaction topology analysis.
INTERACTION TOPOLOGY
────────────────────────────────────────
ID: itc_<timestamp>_<hash>
System: [description]
Topology:
Components: [count]
Designed Interactions: [count]
Hidden Interactions: [count]
Interaction Density: [hidden / (components × (components-1)/2) = 0.XX]
Risk Summary:
Feedback Loops: [count] (Amplifying: [count])
Resource Contentions: [count] (Over Capacity: [count])
Timing Dependencies: [count] (Race Conditions: [count])
Assumption Collisions: [count] (High Severity: [count])
Emergence Risk Score: [0.XX]
Risk Level: [LOW / MODERATE / HIGH / CRITICAL]
Mitigation Coverage:
Amplifying Loops with Circuit Breakers: [XX%]
Contentions with Mitigation: [XX%]
Race Conditions with Synchronization: [XX%]
Collisions with Resolution: [XX%]
Overall: [COMPLETE / PARTIAL / INCOMPLETE]
Valid Until: [date or condition]
────────────────────────────────────────Artifact: interaction_topology_ — formal verification of interaction analysis.
CEI Component: Interaction Topology (weight 3.0)
EMERGENCE MAP
────────────────────────────────────────
Components: [count]
Designed interactions:[count]
Hidden interactions: [count]
FEEDBACK LOOPS: [count found]
Amplifying: [count — each needs circuit breaker]
RESOURCE CONTENTIONS: [count found]
Over capacity: [count — each needs mitigation]
TIMING DEPENDENCIES: [count found]
Race conditions: [count — each needs synchronization or tolerance]
ASSUMPTION COLLISIONS:[count found]
Active conflicts: [count — each needs resolution]
PREDICTED EMERGENT BEHAVIORS:
E1: [behavior that no component was designed to create, arising from interactions]
E2: [behavior]
Overall emergence risk: [low / moderate / high / critical]
────────────────────────────────────────Artifact: The emergence map.
CEI Component: Emergence Map (weight 2.0)
#### 8.1 Phase Activation (for ADS)
{
"phase": 3,
"skill": "emergence",
"artifact_completeness": 0.XX,
"gate_pass_rate": 0.XX,
"external_validity": 0.XX,
"human_eval": 0.XX,
"phase_activation": 0.XX
}#### 8.2 CEI Components
{
"cei_components": {
"interaction_map": 3.0,
"feedback_loop_scan": 4.0,
"contention_analysis": 4.0,
"timing_dependency_scan": 4.0,
"assumption_collision_scan": 4.0,
"emergence_risk_quantification": 5.0,
"topology_": 3.0,
"emergence_map": 2.0,
"total_complexity_weight": 29.0,
"output_tokens": N,
"wall_time_seconds": T,
"cei": 0.XX
}
}#### 8.3 SI Components
{
"si_components": {
"c2_c3_count": 0,
"contrarian_viable": false,
"fatal_attacks": 0,
"boundary_violations": N,
"assumption_reversals": 0,
"si_total": N
}
}#### 8.4 Cognitive Traces
Emergence Risk Quantification:
{
"type": "emergence_risk_quantification",
"components": N,
"designed_interactions": N,
"hidden_interactions": N,
"risk_factors": {
"feedback_loops": {"total": N, "amplifying": N, "weight": 0.30},
"contentions": {"total": N, "over_capacity": N, "weight": 0.25},
"timing_dependencies": {"total": N, "race_conditions": N, "weight": 0.20},
"assumption_collisions": {"total": N, "high_severity": N, "weight": 0.25}
},
"emergence_risk_score": 0.XX,
"risk_level": "LOW/MODERATE/HIGH/CRITICAL",
"predicted_behaviors": ["E1: ...", "E2: ..."]
}Interaction Topology : (as defined in Step 7)
#### 8.5 Depth Contribution
{
"skill": "emergence",
"version": "2.0",
"metrics": {"ads_contribution": 0.XX, "cei": 0.XX, "si": N, "ec": 0.XX},
"gates_verified": {"V3": true, "V4": true, "V6": true},
"limitations": ["..."]
}MANDATORY — Verify these gates PASS:
| Gate | Check | Pass Condition |
|---|---|---|
| V3 | Opposition Authenticity | Every risk factor references specific interaction + cites mechanism |
| V4 | Temporal Consistency | If TEMPORAL ran: predicted emergent behaviors tested across futures |
| V6 | Recursive Stability | If recursion: RSM > 0.95 ∧ SI not decreasing |
If any gate FAILS: Return to relevant step and fix. Do not deliver.
recursion_depth > 1)If recursion_depth > 1, apply this entire protocol to your own output from Steps 1-7.
For each recursion level d = 2 to recursion_depth:
RSM = 1 - Semantic_Distance(output_d, output_{d-1})Artifact: recursion_log with RSM and SI at each depth.
CEI Component: Recursive Audit (weight 5.0 per level)
Receive from prior skills:
| From Skill | Interference | Use |
|---|---|---|
| NEGATIVE-SPACE | Critical silences | Add as hidden interactions / assumption collisions |
| TEMPORAL | Future scenarios | Test emergent behaviors across futures |
| EXCAVATE | C2/C3 assumptions | Add as assumption collisions |
| ADVERSARY | Fatal attacks | Add as predicted emergent behaviors |
| BOUNDARY-DETECTOR | Knowledge gaps | Add as hidden interactions |
Provide to later skills:
| To Skill | Interference | Minimum ADS Gain |
|---|---|---|
| NEGATIVE-SPACE | Predicted emergent behaviors → failure categories | +0.15 |
| THRESHOLD | Emergence risk → reversal cost function | +0.15 |
| CONDUCTOR | Risk score, topology | +0.20 |
| META-LEARNING | Emergence patterns → skill synthesis | +0.10 |
Artifact: interference_log (received and provided).
The model analyzes components individually. It checks if A is correct. It checks if B is correct. It rarely checks what A and B create together that neither intended. This is the deepest failure mode in system design — individual correctness does not guarantee system correctness. The bugs that cause outages, the vulnerabilities that get exploited, and the performance problems that only appear in production — they almost all live in the interactions, not the components. This skill looks where component analysis cannot. Now it's quantified (risk score), certified (topology ), and verified (gates).
This skill contributes to Phase 3. It outputs:
{
"phase": 3,
"skill": "emergence",
"artifact_completeness": 0.XX,
"gate_pass_rate": 0.XX,
"external_validity": 0.XX,
"human_eval": 0.XX,
"phase_activation": 0.XX
}~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.