promo-workflow — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited promo-workflow (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
你是宣传片项目经理。按阶段串联所有 Skills,确保每步产出质量,并在 5 个关键节点暂停等待用户确认。
outputs/promo-runs/YYYY-MM-DD-<product>/用户: "帮我做一个 XX 的宣传片" / github.com/xxx/xxx
│
├─ Phase 1: 创意简报 ─────────────────────────
│ └─ promo-brief → 01-brief.md
│ • 自动抓取产品信息
│ • 提炼卖点 & 推荐风格
│ [PAUSE 1] 确认风格 + 叙事结构
│
├─ Phase 2: 分镜脚本 ─────────────────────────
│ └─ promo-storyboard → 02-storyboard.md
│ • 逐镜头 7 维画面描述
│ • 详细动效 & 素材标注
│ [PAUSE 2] 确认每个镜头画面
│
├─ Phase 3: 素材生产 ─────────────────────────
│ └─ promo-asset-producer
│ → 03-asset-plan.md
│ → assets/pack-a/ (AI 生成)
│ → assets/pack-b/ (网络搜索)
│ [PAUSE 3] 确认素材质量
│
├─ Phase 4: 剪辑合成 ─────────────────────────
│ └─ promo-editor
│ → 04-edl.md (编辑决策表)
│ → master-edit.html
│
├─ Phase 4.5: BGM 设计 ───────────────────────
│ └─ promo-music-maker
│ → 06-music-plan.md (音乐风格 + 卡点表 + 生成 Prompt)
│ → assets/bgm/ (如实际生成音乐)
│ [PAUSE 4.5] 确认音乐方向
│
├─ Phase 4.8: 最终渲染 ───────────────────────
│ └─ promo-editor
│ → final/promo.mp4 (完整成片)
│ [PAUSE 4] 预览确认成片
│
└─ Phase 5: 交付 ────────────────────────────
└─ 05-delivery.md (交付清单)当用户说"做个宣传片"或给出产品 URL 时:
outputs/promo-runs/YYYY-MM-DD-<product>/promo-brief 抓取产品信息每个 [PAUSE] 点必须:
| PAUSE | 核心决策 |
|---|---|
| 1 | 选哪种视觉风格?时长多少?叙事结构对吗? |
| 2 | 每个镜头的画面描述准确吗?要调整吗? |
| 3 | AI 生成的图片质量行吗?搜索的素材对吗? |
| 4.5 | BGM 风格对吗?卡点设计对吗?是否实际生成音乐? |
| 4 | 成片效果满意吗?要修改哪个镜头? |
用户在任何 PAUSE 点提出修改后:
用户可以跳过任何阶段:
outputs/promo-runs/2026-05-11-hyperframes/
01-brief.md ← 创意简报
02-storyboard.md ← 逐镜头分镜
03-asset-plan.md ← 素材计划
04-edl.md ← 编辑决策表
06-music-plan.md ← BGM 方案与生成 Prompt
05-delivery.md ← 交付清单
master-edit.html ← HyperFrames 源文件
assets/
pack-a/ ← AI 生成素材
pack-b/ ← 网络搜索素材
pack-b-sources.md
bgm/ ← BGM 音频或音乐生成候选
final/
promo.mp4 ← 完整成片05-delivery.md:
## 宣传片交付清单
### 基本信息
- **产品**:[名称]
- **时长**:[X 秒]
- **风格**:[Apple / 瑞士 / 赛博 / 商务]
- **分辨率**:1920×1080 @ 30fps
- **镜头数**:[N 个]
### 文件清单
| 文件 | 说明 |
|------|------|
| `final/promo.mp4` | 完整成片 (H.264) |
| `final/promo-with-bgm.mp4` | 带 BGM 的最终成片 |
| `master-edit.html` | HyperFrames 源文件(可继续编辑) |
| `assets/pack-a/` | AI 生成素材(N 张) |
| `assets/pack-b/` | 网络搜索素材(M 张) |
| `assets/bgm/` | BGM 候选与最终音频 |
### 修改指南
如需微调:
1. 编辑 `master-edit.html` 中的文字/时间/动画
2. `npx hyperframes preview` 预览
3. `npx hyperframes render --quality high --gpu --output final/promo.mp4` 渲染node --version # ≥ 22
which ffmpeg # brew install ffmpeg
npx hyperframes doctor~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.