wjs-editing-multicam — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited wjs-editing-multicam (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Combine N synced camera angles into a single rendered MP4. Decisions are audio-energy-driven only — the cam with the loudest mic each second wins. Output is hard cuts (or hard cuts plus a corner PiP).
The implementation lives in the open-source `polysync` pip package (<https://pypi.org/project/polysync/> · <https://github.com/jianshuo/polysync>) — this skill no longer ships its own scripts. Install it, then drive it via its CLI:
python3 -m pip install -U polysync # needs ffmpeg/ffprobe on PATH
polysync edit CAM_A CAM_B CAM_C --out edl.json # build the decision list
polysync render-cuts edl.json --out out.mp4 # hard cuts
polysync render-pip edl.json --out out.mp4 --pip bottom-right # cuts + corner insetedit and the renderers read each input's .sync.json automatically. Sync first with wjs-syncing-multicam (polysync sync) if the sidecars don't exist yet.
Render flags for raw camera footage (see Preflight below for when to use each):
# Sony S-Log3 footage, shot vertical, FX6 cams turned on their side, for 小红书:
polysync render-cuts edl.json --out out.mp4 \
--log slog3 \ # S-Log3/S-Gamut3.Cine -> Rec.709 grade
--rotate 1:90 --rotate 2:90 \ # rotate cam1,cam2 90° CW (FX6 with no flag)
--width 1080 --height 1920 --fill \ # vertical, crop-to-fill (no black bars)
--duck-audio --audio-cams 0,1 # clean speaker-gated audio (cams 0,1 = the two lavs)--duck-audio replaces the single-cam soundtrack with a speaker-gated mix: each moment keeps the active speaker's close mic and ducks the rest (much cleaner than a constant 2-mic sum, which piles up bleed/room tone). --audio-cams 0,1 restricts gating to the real speaker mics — always exclude the wide/room cam, whose mic sits at a similar level but is reverby and would otherwise get picked. (See the editing-quality note below for the why.)
Straight-off-the-card footage renders WRONG without these checks. Spend 2 minutes here or you'll render the whole thing broken (we did).
.XML sidecar's CaptureGammaEquation (s-log3-cine) or ffprobe -show_entries stream=color_transfer. Fix: --log slog3. (Performance: the LUT is applied AFTER downscale automatically — a 3D LUT on 4K is ~4x slower than on 1080p for an identical result.)ffmpeg -ss 200 -i CAM -frames:v 1 f.jpg) and LOOK. Some cameras (FX3) write a rotation flag → ffmpeg auto-rotates, fine. Others (FX6 physically turned on its side) write no flag → people come out lying down. Fix per-cam: --rotate 1:90 (90 = clockwise; try 270 if upside-from-the-other-side).--width 1080 --height 1920 --fill. Default (1920×1080, pad) is for landscape only; mixing a portrait source into a landscape frame pillarboxes it (ugly black side bars).delta/coverage shows it. The opening N seconds may be single-cam (only the first-rolling camera covers t=0). That's unavoidable — expect a single-cam intro of max(delta) seconds.polysync edit isn't enoughpolysync edit switches to the loudest mic per second. With close, bleeding mics (each cam's mic also picks up the other speaker loudly), the close/guest mic stays loudest even when the other person talks, so the editor over-selects that cam and the cuts don't track the real speaker. Two fixes, applied by hand on the EDL when "cut to the correct speaker" matters:
cam[k] - mean(others) doesn't remove the per-mic baseline offset, so it favors the loud mic.)| Is | Is not |
|---|---|
| Audio-energy-driven cam switching | Face / framing detection (no face_recognition, no MediaPipe) |
| Single-source audio (one cam's mic) | Multi-mic mix / per-speaker gating |
| Hard cuts, with optional PiP inset | Crossfades / opacity transitions / sliding animations |
ffmpeg concat + overlay filter renders | HyperFrames composition / <hf-clip> |
| Coverage-aware (won't pick a cam outside its sidecar window) | Frame-accurate beat alignment / VAD-edge cuts |
If you need face tracking, fade transitions, captions, or HyperFrames composition, use the hyperframes skill on top of this skill's MP4 output.
Original camera files (untouched) plus their `.sync.json` sidecars next to them. If sources aren't synced yet, run wjs-syncing-multicam first to write the sidecars. Missing sidecar = cam assumed at delta=0, full coverage.
polysync edit reads each sidecar for delta_seconds + overlap_in_reference, lifts the cam's audio envelope into the reference timeline, and only schedules a cam during its coverage window. polysync render-cuts / polysync render-pip apply ffmpeg -itsoffset per input using the EDL's deltas[] array.
delta_seconds[k] + overlap_in_reference[k].t_ref - delta_k; uncovered seconds become -inf so they're never picked.cam[k] - mean(other covered cams). Highest score = best active-speaker candidate.rotation (default): random dwell in [min_dwell=8, max_dwell=15] s, pick best-scoring covered cam (≠ current) at each cut.greedy: hysteresis — hold current unless another cam's lookahead-window score beats it by --switch-threshold. Floor min_dwell=4, ceiling max_dwell=18.Both force-switch if the active cam exits its coverage window mid-shot. If no cam covers t=0 (overlap windows that start a few seconds in), the editor opens at the first covered second and backfills the lead-in with cam 0.
edl.json){
"_about": "EDL produced by polysync.edit.autoedit. Times in reference timeline. Render commands apply ffmpeg -itsoffset deltas[k] per input.",
"_help": {
"inputs": "Original media paths, in cam-index order (cam 0, cam 1, ...).",
"deltas": "Per-cam delta_seconds from each sidecar. Render uses ffmpeg -itsoffset deltas[k].",
"duration_sec": "Output duration in reference timeline.",
"audio_source": "Cam index whose audio track becomes the master. Single source — not a mix.",
"coverage": "[start, end] per cam in reference timeline.",
"edl": "List of {cam, start, end} segments. Times are reference-timeline seconds."
},
"inputs": ["cam_a.MOV", "cam_b.MOV"],
"deltas": [0.0, 12.345],
"duration_sec": 4512,
"audio_source": 0,
"coverage": [[0.0, 4512.0], [12.345, 4499.835]],
"edl": [{"cam": 0, "start": 0, "end": 13}, {"cam": 1, "start": 13, "end": 28}, ...]
}polysync edit writes _about + _help directly into the file so opening the JSON in any editor explains itself.
| Command | What it does |
|---|---|
polysync render-cuts | Hard cuts only. concat filter graph over per-segment trim+scale+pad. Audio = audio_source cam, trimmed to first EDL row's start. |
polysync render-pip | Hard cuts + corner picture-in-picture overlay. Main cam = EDL row's cam; PiP cam picked round-robin (or via per-row pip field). PiP is scaled to --pip-width (default 480 px), placed in a configurable corner with optional white border. No fade / no opacity — solid block on/off. |
Both apply -itsoffset deltas[k] per input.
Three real knobs to confirm with the user:
--mode rotation (varied dwell, easier on the ear) vs --mode greedy (energy-following, snappier).--min-dwell floor. 8 s default for rotation is conservative; talking-heads can go to 4.audio_source is auto-picked; override with --audio-source <cam-index> if the auto-pick sounds wrong on a 30 s listen.
working_dir/
cam_a.MOV # ORIGINAL, untouched
cam_a.MOV.sync.json # from wjs-syncing-multicam
cam_b.MOV # ORIGINAL, untouched
cam_b.MOV.sync.json
edl.json # from `polysync edit`
multicam_render.mp4 # from `polysync render-cuts` OR `polysync render-pip`ffmpeg -ss A -t 120 an extract per cam), listen, adjust --min-dwell / --mode, then commit to full length.--audio-source + per-segment pip overrides as the manual escape hatch.deltas[] at edit time. If you fix the sidecars later, re-run polysync edit to regenerate the EDL before re-rendering.polysync render-cuts trims in the filter graph (trim=start=…) with no input `-ss` seek, so for a clip whose EDL starts deep in the source (e.g. a 90 s segment 28 min into a 34 min file) ffmpeg DECODES the 4K from t=0 to reach the window — ~20 min for a 92 s clip. Fix: pre-cut each cam's window first with accurate fast seek (ffmpeg -ss <start-2> -i src -ss 2 -t <dur> … — fast-seek to 2 s before, then accurate-decode 2 s), already rotated + graded + scaled to the target frame, then concat the multicam EDL on those short prepared windows (0-based times, cheap). All cams cut to the SAME reference window (source-local start = ref_start - delta_k) so they stay in sync. This is how /wjs-segmenting-video should render multicam segments — never feed a mid-video absolute-time EDL to a from-zero decode.~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.