uw-code-review-de29c9 — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited uw-code-review-de29c9 (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Pre-commit quality gate. Read the target files, then run this checklist. Output one structured report per review. Fix all issues before committing.
docs/CODING_STANDARDS.md for formatting, class structure, serialization, null safety, and async rules.docs/NAMING_CONVENTIONS.md for naming rules (private fields, properties, files, asmdefs).docs/GDD.md for Gherkin scenarios — every scenario should have a corresponding test.[SerializeField] private — no public fields on MonoBehavioursAwake() or Start() — never in Update/FixedUpdate/LateUpdateGameDebug used instead of Debug.Log / Debug.LogError / Debug.LogWarningInput.GetKey* / Input.GetAxis*TryGetComponent<T>() preferred over GetComponent<T>() where component may be absent.meta file modifications_camelCasePascalCasecamelCaseis/has/can/should prefix (e.g. _isGrounded, CanJump)On prefix (e.g. OnDeath)s_camelCaseFindObjectOfType<T>() or GameObject.Find() (except in editor-only code)new allocations inside Update/FixedUpdate/LateUpdate (no GC pressure in hot paths)Destroy with pool backingOnDestroy or OnDisablestring concatenation in hot paths — use GameDebug with conditional compilationGiven/When/Then scenario for this feature has a corresponding NUnit test/uw-cmd-implement-feature Step 3: // TODO(gamefeel): [feature] — pending comment exists in the main scriptdocs/GFD.md Feedback Matrix## Code Review — {FeatureName}
### Rules [Pass | Issues]
### Naming [Pass | Issues]
### Code Quality [Pass | Issues]
### Performance [Pass | Issues]
### Test Coverage [X/Y scenarios | Missing]
### Game Feel [Integrated | TODO filed | Missing]
Issues to fix before commit:
- [list each issue with file and line, or "None"]Do not commit until Issues to fix is "None".
uw-unity-debugging for systematic diagnosis of any issues found.uw-unity-test-runner to generate tests for uncovered Gherkin scenarios.uw-game-feel-integrator if Rule of Three is not satisfied and "now" was chosen.~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.