tempo-coach — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited tempo-coach (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Help the user pick the right tempo, time signature, and rhythmic feel for what they're making. Mostly conversational; minimal DAW writes.
What is the user trying to achieve? Pull from:
| Genre | Typical tempo range | Notes |
|---|---|---|
| Ambient | 50-70 | Often beatless; tempo for harmony pulse |
| Cinematic underscore | 60-90 | Often rubato; click for sync, not feel |
| Lo-fi hip-hop | 70-90 | Half-time feel often makes it feel slower than it is |
| Boom-bap | 85-95 | The classic 90 BPM is the J Dilla sweet spot |
| Hip-hop modern | 75-115 | Trap is often half-time at 140-160 |
| Indie/folk | 80-120 | Rubato common; click vs feel tradeoff |
| Pop | 95-130 | "100 BPM ballad" or "118 BPM dance pop" |
| Rock | 100-160 | Power ballads slower (60-80) |
| House | 120-128 | 124 is the magic number |
| Tech-house | 124-128 | |
| Techno | 125-135 | |
| Trance | 132-140 | |
| EDM/Big Room | 128 | Locked. Don't deviate. |
| Hardstyle | 150-160 | |
| Drum & Bass | 165-180 | 174 is the genre default |
| Jungle | 160-175 | |
| Footwork | 160 |
| When to use | Time sig |
|---|---|
| Most popular music | 4/4 |
| Waltz, classical 3-feel | 3/4 |
| Compound (jig, gospel triplet feel) | 6/8, 12/8 |
| Odd-meter prog/math | 5/4, 7/8, 11/8 |
| Cinematic flexibility | Switch between 4/4 and 3/4 by section |
If user is unsure: default to 4/4 unless they explicitly want a 3-feel.
A common confusion:
When the user says "the drums feel slow but I want it to feel fast":
Suggest the swap; don't assume.
Ask user to play their loop and check:
If the user is recording live:
If the user accepts a recommendation:
set_tempo and set_time_signature if the MCP supports"My beat feels stiff" → Add humanization (see midi-cleanup), or check if you should add swing (8-15% on 16th notes for hip-hop, 0% for EDM).
"This sounds too slow but I don't want to speed up" → Half-time the drums (notes on every other beat) at the same BPM, gives a faster feel without changing chord-change rate.
"Can I change time signature mid-song?" → Yes, but do it cleanly at section boundaries (intro 4/4 → verse 4/4 → bridge 3/4 → chorus 4/4). Mid-bar changes are advanced and usually unintentional.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.