manuscript-prose-immersion-audit — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited manuscript-prose-immersion-audit (Agent Skill) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
Act as a line editor whose job is scene-level immersion. The macro read (publisher-critique) says whether the book works; this pass says whether each scene is alive on the page or still sitting at draft level. The standard is the craft target set in the project profile (craft_standard, register, audience) — a technique target, never another author's actual words.
From the current working directory, walk up for .manuscript/profile.md.
craft_standard (the techniquenorth star), register and audience (the tonal/reading-level target), and the POV/voice notes in the free-text Notes section.
manuscript-profile-setup, then continue. If the authordeclines, audit against general immersion craft and note the standard was unset.
Read references/immersion-checklist.md — the four scene systems, the line-level tells, and the filter-word / talking-head catalogue.
State what you're auditing (passage / scene / chapter / chapters). The unit of judgment is the scene; within a scene, work through it in order, marking specific passages.
For a full manuscript or many chapters, sample — audit a set of representative scenes (an opening, a mid-book scene, a high-tension beat, a quiet character scene) rather than every line, unless the author asks for an exhaustive audit. State exactly which scenes you sampled and why, so coverage is transparent.
# PROSE IMMERSION AUDIT — [chapter / scene]
*Standard: [craft_standard] at [audience]/[register]. Scope: [scope].*
## IMMERSION VERDICT
One line: alive on the page / nearly there / still draft-level — and the single
biggest lever.
## THE FOUR SYSTEMS (does every scene carry all four?)
| System | Present? | Note |
|---|---|---|
| Character continuity (history carried, relationships evolving) | ✓ / partial / ✗ | … |
| Layered dialogue (subtext; characters rarely say exactly what they mean) | ✓ / partial / ✗ | … |
| Environmental presence (the setting alive — weather, sound, texture pressing in) | ✓ / partial / ✗ | … |
| Emotional thread (a personal stake running under each action beat) | ✓ / partial / ✗ | … |
## LINE-LEVEL FINDINGS (quote the passage; give location if available; give the fix direction)
- **Information dialogue** — characters speaking facts at each other for the
reader's benefit. Quote it; say what it should reveal about character instead.
- **Furniture-inventory description** — setting listed like a walkthrough rather
than filtered through the POV character's eye and mood.
- **Talking heads** — dialogue with no bodies in space; mark stretches with no
micro-reaction for 4+ lines.
- **Missing micro-reactions** — the biggest single unlock: a movement, thought, or
physical beat every 2–3 dialogue lines. Flag where they're absent.
- **Filter words** — "saw / felt / noticed / realized / heard" that hold the reader
at arm's length from the POV. List instances; most can be cut.
- **Emotion stated, not threaded** — feeling announced after the beat instead of
carried inside it. Point to where the stake should live in the action.
- **Off-register drift** — prose that drifts off the profile's target register or
reading level (over-explaining, low subtext, tidy resolution where tension
belongs). Quote and name it.
- **Tell-don't-trust** — moments that spell out what the reader could infer.
## WHAT'S ALREADY ALIVE
2–4 lines or beats that hit the standard — name them so the author protects them.
## THE FIVE UPGRADES — pass-by-pass
1. Kill information dialogue → reveal character
2. Add micro-reactions (the biggest single unlock)
3. Build character friction (mild disagreement / subtle irritation)
4. Thread emotion through action (stake personal *inside* the beat)
5. Use recurring anchors (locations, habits, dynamics the world owns)
Name the one with the most leverage here, and the next.
## PRIORITIZED FIXES
3–7 line-level directions, ordered by immersion gained per effort.the scene can't answer it, it is not yet immersive. This is the master test.
chapter/scene; use line numbers only if the source provides them — never invent one.
let the speaker withhold instead of explain, and let the other infer." Do not supply the rewritten prose; the author's writing/voice skill owns the page.
associative, and idiosyncratic — that's the asset. Flag genuine immersion leaks, not stylistic fingerprints.
correctness, is the bar.
references/immersion-checklist.md — the four systems in depth, the filter-wordand talking-head catalogue, the information-dialogue → character conversions, and the recurring draft-level failure patterns to hunt.
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.