settings — independently scanned and version-tracked by SaferSkills.
SaferSkills independently audited settings (Hook) and scored it 100/100 (green). The audit ran 55 deterministic rules across Security, Supply Chain, Maintenance, Transparency, and Community; it found 0 high-severity and 0 lower-severity findings. The full rule-by-rule trace and per-finding evidence are below. Free, methodology-open.
Findings & checks · 0 flagged
Every scanned point with the score it earned and what moved between them.
First recorded scan — no prior version to compare against.
The primary manifest — the file an agent reads to learn what this artifact does.
[中文文档](docs/README_zh.md)
Production-grade Godot MCP service for AI-driven game development.
Inspired by dpeachpeach/godot-mcp
AI-godot-mcp aims to let ordinary people build Godot games with coding agents such as Codex, using this project as the editor bridge and the Godot editor as the live development surface.
The long-term goal is not to hard-code game-building workflows into MCP. The goal is to give agents a reliable Godot execution layer: the agent does the planning and reasoning, while AI-godot-mcp safely inspects, mutates, runs, and observes the editor on the agent's behalf.
The repository already has the low-level MCP bridge. The next direction is to make that bridge a better execution substrate for Codex-style agents:
npx ai-godot-mcp install <godot-project-path>In Godot Editor:
#### Claude Code
claude mcp add ai-godot-mcp -- npx ai-godot-mcpRestart Claude Code and the tools will be available.
<details> <summary><strong>Other MCP Clients</strong></summary>
For any MCP-compatible client, use this configuration:
{
"mcpServers": {
"ai-godot-mcp": {
"command": "npx",
"args": ["ai-godot-mcp"]
}
}
}</details>
AI-godot-mcp uses a WebSocket communication architecture:
{ok: true, data} or {ok: false, error: {code, message, suggestions}}npx ai-godot-mcp install <project-path>Deploy plugin to Godot project with version compatibility validation (Godot 4.6.x only).
npx ai-godot-mcp uninstall <project-path>Remove addons/ai_godot_mcp/ directory from project.
npx ai-godot-mcp versionDisplay version information and supported Godot versions.
<details> <summary>Expand to view</summary>
git clone https://github.com/DC925928496/AI-godot-mcp.git
cd AI-godot-mcp
npm install
npm run buildThen point your MCP client configuration to build/index.js instead of using npx.
</details>
godot --version)MIT
~30 seconds. Free. No account. Every finding cites a rule and a line of evidence.